Multimedia visual communications specialist with 10+ years directing animation teams and pioneering AI-driven video workflows for the US Air Force Research Laboratory and defense contractors.
For six years I have been embedded at the US Air Force Research Laboratory in Beavercreek, Ohio, leading a team of 6–8 artists producing episodic multimedia content under strict DoD branding guidelines, OPSEC requirements, and structured stakeholder review processes.
I was among the first in my organization to develop a production-grade AI video pipeline using Veo3, Kling, and LTX2 — reducing episode production time by 40% while maintaining cinematic quality standards appropriate for government communications.
My background spans AAA game development credits, university-level instruction, over a decade of freelance motion design, and an MFA in Computer Animation from Miami International University of Art & Design.
Panoramic HUD-driven infographic breaking down Tesla's core technology systems — batteries, AI autopilot, propulsion, electric motors, wireless updates, and lean manufacturing — using a cinematic dark-field aesthetic with layered cyan and amber data overlays.
A fusion of design, integration, and interactivity — merging touch screen animation, HUD-inspired motion design, and environmental concept development into a unified immersive lobby experience.
End-to-end production spanning design, fabrication-ready layout, and AI-assisted image generation — bringing archival technology history to life through large-format visual display with interactive QR code integration.
High-fidelity concept render for a rocket lab room environment — produced for Air Force heritage and design communication, combining architectural visualization with technical accuracy.
High-fidelity environment render developed for Air Force installation design and stakeholder communication.
Alternate angle showcasing spatial composition, material detail, and lighting across the full installation space.
Supporting fabrication planning and approval workflows for a permanent Air Force installation.
Focus on material surface quality, environmental props, and spatial storytelling for an immersive installation.
Lighting transitions and close-up material fidelity across key focal areas of the installation design.
Wide-angle view showcasing full spatial layout, ceiling detail, and integrated display elements across the complete installation footprint.
Final render establishing the complete environmental vision as presented to Air Force stakeholders for installation approval.
High-fidelity architectural visualization of a modern lobby environment — lighting, materials, and spatial composition developed for client presentation and fabrication planning.
Second angle of the lobby environment — showcasing alternate spatial composition, lighting mood, and material detail developed for client presentation.
Exterior environment visualization combining detailed geometry, realistic lighting, and atmospheric rendering for architectural and design communication.
Interior visualization of a second-floor elevator bay — developed to support design review, client approval, and construction coordination for an AFRL facility.
Detailed environment visualization of a technology-focused corner space — showcasing material complexity, lighting integration, and design intent for installation planning.
Photorealistic kitchen interior render with full material and lighting resolution — produced for design visualization and client presentation.
Wireframe view revealing mesh topology, edge flow, and structural geometry underlying the final photorealistic kitchen render.
Logo concept developed with full 3D integration and compositing — merging dimensional rendering with graphic design and visual effects for a cohesive branded identity.
Logo and branding concept suite — identity design developed with a focus on visual clarity, mark versatility, and cohesive brand language across applications.
Narrative-driven training and eLearning video combining motion graphics, video editing, and audience-focused visual storytelling — produced for Air Force stakeholders and DoD instructional communications.
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Animation, motion graphics, and visual storytelling for Air Force research and educational content.
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Full production pipeline from concept through delivery — motion design, animation, and video editing for defense communications.
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AI-assisted pipeline using Veo3, Kling, and LTX2 — applied to DoD occupational medicine eLearning modules, with systematic prompt engineering ensuring character consistency and cinematic quality across multi-episode training sequences.
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Fully original 3D animation — modeled, rigged, animated, and rendered. Cinematic sequence visualizing satellite deployment and on-orbit repair operations with detailed hard-surface modeling, space environment lighting, and camera-driven storytelling.
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Idle screen and animated HUD sequence for the interactive touch screen interface featured in the AFRL heritage lobby installation — motion design bridging environmental graphics and interactive experience design.
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High-poly digital sculpt of the Spawn character — detailed surface anatomy, costume complexity, and cape topology developed in ZBrush.
Organic creature sculpt with detailed exoskeletal surface, biomechanical anatomy, and high-frequency skin detail developed in ZBrush.
Character concept sculpt for the Alienware brand — blending organic anatomy with hard-surface mechanical elements and tech-inspired design language.
Anatomically-focused character sculpt — musculature, skin folds, and surface tension studied from reference to achieve realistic form and weight.
High-poly sculpt from the Dragon Age franchise — detailed armor, skin, and facial anatomy developed to AAA production standards.
Full character model from the Dragon Age production pipeline — topology, UV layout, and surface detail ready for rigging and in-engine integration.
Photorealistic head render showcasing subsurface scattering, pore-level surface detail, and cinematic lighting through a full ZBrush-to-render pipeline.
In-progress view documenting primary forms, secondary surface development, and iterative refinement from base mesh to high-poly detail pass.
Organic reinterpretation of the Iron Man suit — blending hard-surface panel design with flowing biological forms and integrated armor detail in ZBrush.
Photorealistic product visualization of a sci-fi firearm — material complexity, surface wear, and cinematic lighting across a hero asset render.
Alternate angle and lighting setup highlighting panel seams, emissive detail, and material variation across the full sci-fi firearm asset.
In-progress documentation of the scope asset build — mesh construction, detail passes, and technical modeling decisions across the production pipeline.
PBR surface breakdown for the scope asset — roughness, metallic, and normal map integration developed through a full texturing pipeline.
High-fidelity product visualization featuring fabric mesh, metal hardware, and rubber gasket materials under controlled studio lighting.
Wireframe view revealing clean topology, edge loop strategy, and mesh density across the curved and planar surfaces of the speaker model.
Cinematic product render featuring steel materials, locking mechanisms, and manufactured finish detail under dramatic lighting.
Wireframe breakdown showing mechanical detail topology, hinge geometry, and structural mesh distribution underlying the photorealistic vault render.
Turntable product animation of the Narda device — developed for DoD occupational medicine eLearning modules, enabling trainees to visually identify equipment in clean studio conditions with full material and form detail.
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360° turntable animation of the Verifinder — produced for Air Force occupational medicine eLearning, giving trainees a full-resolution view of form, material, and industrial design detail for equipment identification and recognition.
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Turntable product render of the DR900 — part of an Air Force eLearning asset library, with photorealistic material work and precise lighting developed to support occupational medicine training and equipment recognition.
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Full 360° rotation of the Multirae device — part of a DoD eLearning asset suite, showcasing housing geometry, port and button detail, and surface accuracy for occupational medicine training and hazard-monitoring equipment familiarization.
Watch on YouTube ↗Available for Animation Director, AI Video Production, and Creative Director roles — in the Dayton/Wright-Patterson area or remote.